blog

6 Actionable Ways 35 corporate e-learning

The 4 Benefits of Gamification in Corporate Training: How to Make Learning Fun Again

According to projections, the global gamification market will increase at a compound annual growth rate (CAGR) of 27.4% from $9.1 billion in 2020 to $30.7 billion in 2025. In today’s fast-paced world, it can be challenging for companies to keep up with the constantly evolving business landscape. To stay competitive, it is crucial for companies […]

The 4 Benefits of Gamification in Corporate Training: How to Make Learning Fun Again Read More »

6 Actionable Ways 3 corporate e-learning

Mental Health Support System in the Workplace: 5 Steps to achieve it

According to the World Health Organization, mental illness is a leading cause of disability worldwide. A study by the American Psychological Association found that poor mental health in the workplace can lead to an increase in absenteeism, decreased productivity, and higher healthcare costs. As the COVID-19 pandemic continues to affect countries worldwide, mental issue has

Mental Health Support System in the Workplace: 5 Steps to achieve it Read More »